GestureRecognitionToolkit
Version: 0.2.5
The Gesture Recognition Toolkit (GRT) is a cross-platform, open-source, c++ machine learning library for real-time gesture recognition.
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Particle.h
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/*
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GRT MIT License
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Copyright (c) <2012> <Nicholas Gillian, Media Lab, MIT>
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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and associated documentation files (the "Software"), to deal in the Software without restriction,
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including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial
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portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
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LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef GRT_PARTICLE_HEADER
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#define GRT_PARTICLE_HEADER
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#include "../../Util/GRTTypedefs.h"
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GRT_BEGIN_NAMESPACE
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class
Particle
{
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public
:
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Particle
(
unsigned
int
numDimensions=0){
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w = 0;
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if
( numDimensions > 0 ){
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x.
resize
(numDimensions,0);
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}
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}
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Particle
(
const
Particle
&rhs){
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this->w = rhs.w;
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this->x = rhs.x;
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}
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virtual
~
Particle
(){
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}
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Particle
& operator=(
const
Particle
&rhs){
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if
(
this
!= &rhs ){
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this->w = rhs.w;
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this->x = rhs.x;
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}
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return
*
this
;
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}
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Float& operator[](
const
unsigned
int
&i){
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return
x[i];
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}
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const
Float& operator[](
const
unsigned
int
&i)
const
{
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return
x[i];
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}
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Float w;
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VectorFloat
x;
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};
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GRT_END_NAMESPACE
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#endif //GRT_PARTICLE_HEADER
Particle
Definition:
Particle.h:28
Vector::resize
virtual bool resize(const unsigned int size)
Definition:
Vector.h:133
VectorFloat
Definition:
VectorFloat.h:33
GRT
CoreAlgorithms
ParticleFilter
Particle.h
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