GestureRecognitionToolkit
Version: 0.2.5
The Gesture Recognition Toolkit (GRT) is a cross-platform, open-source, c++ machine learning library for real-time gesture recognition.
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LUDecomposition.h
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/*
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GRT MIT License
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Copyright (c) <2012> <Nicholas Gillian, Media Lab, MIT>
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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and associated documentation files (the "Software"), to deal in the Software without restriction,
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including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial
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portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
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LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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This code is based on the LU Decomposition code from Numerical Recipes (3rd Edition).
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*/
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#ifndef GRT_LUDCMP_HEADER
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#define GRT_LUDCMP_HEADER
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#include "../DataStructures/VectorFloat.h"
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#include "../DataStructures/MatrixFloat.h"
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GRT_BEGIN_NAMESPACE
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class
GRT_API
LUDecomposition
{
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public
:
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LUDecomposition
(
const
MatrixFloat
&a);
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~
LUDecomposition
();
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bool
solve_vector(
const
VectorFloat
&b,
VectorFloat
&x);
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bool
solve(
const
MatrixFloat
&b,
MatrixFloat
&x);
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bool
inverse(
MatrixFloat
&ainv);
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Float det();
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bool
mprove(
const
VectorFloat
&b,
VectorFloat
&x);
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bool
getIsSingular();
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MatrixFloat
getLU();
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protected
:
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unsigned
int
N;
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Float d;
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bool
sing;
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Vector< int >
indx;
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MatrixFloat
aref;
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MatrixFloat
lu;
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ErrorLog
errorLog;
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WarningLog
warningLog;
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};
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GRT_END_NAMESPACE
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#endif //GRT_LUDCMP_HEADER
WarningLog
Definition:
WarningLog.h:51
MatrixFloat
Definition:
MatrixFloat.h:36
LUDecomposition
Definition:
LUDecomposition.h:31
VectorFloat
Definition:
VectorFloat.h:33
Vector< int >
ErrorLog
Definition:
ErrorLog.h:51
GRT
Util
LUDecomposition.h
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