GestureRecognitionToolkit  Version: 0.2.0
The Gesture Recognition Toolkit (GRT) is a cross-platform, open-source, c++ machine learning library for real-time gesture recognition.
DecisionTreeNode Class Reference

#include <DecisionTreeNode.h>

Inheritance diagram for DecisionTreeNode:
Node GRTBase DecisionTreeClusterNode DecisionTreeThresholdNode DecisionTreeTripleFeatureNode

Public Member Functions

 DecisionTreeNode ()
 
virtual ~DecisionTreeNode ()
 
virtual bool predict (const VectorFloat &x, VectorFloat &classLikelihoods)
 
virtual bool computeBestSpilt (const UINT &trainingMode, const UINT &numSplittingSteps, const ClassificationData &trainingData, const Vector< UINT > &features, const Vector< UINT > &classLabels, UINT &featureIndex, Float &minError)
 
virtual bool clear ()
 
virtual bool getModel (std::ostream &stream) const
 
virtual NodedeepCopyNode () const
 
DecisionTreeNodedeepCopy () const
 
UINT getNodeSize () const
 
UINT getNumClasses () const
 
VectorFloat getClassProbabilities () const
 
bool setLeafNode (const UINT nodeSize, const VectorFloat &classProbabilities)
 
bool setNodeSize (const UINT nodeSize)
 
bool setClassProbabilities (const VectorFloat &classProbabilities)
 
- Public Member Functions inherited from Node
 Node ()
 
virtual ~Node ()
 
virtual bool predict (const VectorFloat &x)
 
virtual bool computeFeatureWeights (VectorFloat &weights) const
 
virtual bool computeLeafNodeWeights (MatrixFloat &weights) const
 
virtual bool print () const
 
virtual bool save (std::fstream &file) const
 
virtual bool load (std::fstream &file)
 
std::string getNodeType () const
 
UINT getDepth () const
 
UINT getNodeID () const
 
UINT getPredictedNodeID () const
 
UINT getMaxDepth () const
 
bool getIsLeafNode () const
 
bool getHasParent () const
 
bool getHasLeftChild () const
 
bool getHasRightChild () const
 
NodegetParent () const
 
NodegetLeftChild () const
 
NodegetRightChild () const
 
bool initNode (Node *parent, const UINT depth, const UINT nodeID, const bool isLeafNode=false)
 
bool setParent (Node *parent)
 
bool setLeftChild (Node *leftChild)
 
bool setRightChild (Node *rightChild)
 
bool setDepth (const UINT depth)
 
bool setNodeID (const UINT nodeID)
 
bool setIsLeafNode (const bool isLeafNode)
 
NodecreateNewInstance () const
 
- Public Member Functions inherited from GRTBase
 GRTBase (void)
 
virtual ~GRTBase (void)
 
bool copyGRTBaseVariables (const GRTBase *GRTBase)
 
std::string getClassType () const
 
std::string getLastWarningMessage () const
 
std::string getLastErrorMessage () const
 
std::string getLastInfoMessage () const
 
bool setInfoLoggingEnabled (const bool loggingEnabled)
 
bool setWarningLoggingEnabled (const bool loggingEnabled)
 
bool setErrorLoggingEnabled (const bool loggingEnabled)
 
GRTBasegetGRTBasePointer ()
 
const GRTBasegetGRTBasePointer () const
 

Static Public Member Functions

static UINT getClassLabelIndexValue (UINT classLabel, const Vector< UINT > &classLabels)
 
- Static Public Member Functions inherited from Node
static NodecreateInstanceFromString (std::string const &nodeType)
 
- Static Public Member Functions inherited from GRTBase
static std::string getGRTVersion (bool returnRevision=true)
 
static std::string getGRTRevison ()
 

Protected Member Functions

virtual bool computeBestSpiltBestIterativeSpilt (const UINT &numSplittingSteps, const ClassificationData &trainingData, const Vector< UINT > &features, const Vector< UINT > &classLabels, UINT &featureIndex, Float &minError)
 
virtual bool computeBestSpiltBestRandomSpilt (const UINT &numSplittingSteps, const ClassificationData &trainingData, const Vector< UINT > &features, const Vector< UINT > &classLabels, UINT &featureIndex, Float &minError)
 
virtual bool saveParametersToFile (std::fstream &file) const
 
virtual bool loadParametersFromFile (std::fstream &file)
 
- Protected Member Functions inherited from GRTBase
Float SQR (const Float &x) const
 

Protected Attributes

UINT nodeSize
 
VectorFloat classProbabilities
 
- Protected Attributes inherited from Node
std::string nodeType
 
UINT depth
 
UINT nodeID
 
UINT predictedNodeID
 
bool isLeafNode
 
Nodeparent
 
NodeleftChild
 
NoderightChild
 
- Protected Attributes inherited from GRTBase
std::string classType
 
DebugLog debugLog
 
ErrorLog errorLog
 
InfoLog infoLog
 
TrainingLog trainingLog
 
TestingLog testingLog
 
WarningLog warningLog
 

Static Protected Attributes

static RegisterNode< DecisionTreeNoderegisterModule
 

Additional Inherited Members

- Public Types inherited from Node
typedef std::map< std::string, Node *(*)() > StringNodeMap
 
- Static Protected Member Functions inherited from Node
static StringNodeMapgetMap ()
 

Detailed Description

GRT MIT License Copyright (c) <2012> <Nicholas Gillian, Media Lab, MIT>

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Definition at line 40 of file DecisionTreeNode.h.

Constructor & Destructor Documentation

DecisionTreeNode::DecisionTreeNode ( )

Default Constructor. Sets all the pointers to NULL.

Definition at line 10 of file DecisionTreeNode.cpp.

DecisionTreeNode::~DecisionTreeNode ( )
virtual

Default Destructor. Cleans up any memory.

Definition at line 18 of file DecisionTreeNode.cpp.

Member Function Documentation

bool DecisionTreeNode::clear ( )
virtual

This functions cleans up any dynamic memory assigned by the node. It will recursively clear the memory for the left and right child nodes.

Returns
returns true of the node was cleared correctly, false otherwise

Reimplemented from Node.

Reimplemented in DecisionTreeClusterNode, DecisionTreeThresholdNode, and DecisionTreeTripleFeatureNode.

Definition at line 76 of file DecisionTreeNode.cpp.

bool DecisionTreeNode::computeBestSpilt ( const UINT &  trainingMode,
const UINT &  numSplittingSteps,
const ClassificationData trainingData,
const Vector< UINT > &  features,
const Vector< UINT > &  classLabels,
UINT &  featureIndex,
Float &  minError 
)
virtual

This function calls the best spliting algorithm based on the current trainingMode.

This function will return true if the best spliting algorithm found a split, false otherwise.

Parameters
trainingModethe training mode to use, this should be one of the
numSplittingStepssets the number of iterations that will be used to search for the best threshold
trainingDatathe training data to use for the best split search
featuresa Vector containing the indexs of the features that can be used for the search
classLabelsa Vector containing the class labels for the search
featureIndexthis will store the best feature index found during the search
minErrorthis will store the minimum error found during the search
Returns
returns true if the best spliting algorithm found a split, false otherwise

Definition at line 58 of file DecisionTreeNode.cpp.

DecisionTreeNode * DecisionTreeNode::deepCopy ( ) const

This function returns a deep copy of the DecisionTreeNode and all it's children. The user is responsible for managing the dynamic data that is returned from this function as a pointer.

Returns
returns a pointer to a deep copy of the DecisionTreeNode, or NULL if the deep copy was not successful

Definition at line 143 of file DecisionTreeNode.cpp.

Node * DecisionTreeNode::deepCopyNode ( ) const
virtual

This function returns a deep copy of the DecisionTreeNode and all it's children. The user is responsible for managing the dynamic data that is returned from this function as a pointer.

Returns
returns a pointer to a deep copy of the DecisionTreeNode, or NULL if the deep copy was not successful

Reimplemented from Node.

Reimplemented in DecisionTreeClusterNode, DecisionTreeThresholdNode, and DecisionTreeTripleFeatureNode.

Definition at line 112 of file DecisionTreeNode.cpp.

VectorFloat DecisionTreeNode::getClassProbabilities ( ) const

This function returns the class probabilities Vector.

Returns
returns the classProbabilities Vector

Definition at line 155 of file DecisionTreeNode.cpp.

bool DecisionTreeNode::getModel ( std::ostream &  stream) const
virtual

This function adds the current model to the formatted stream. This function should be overwritten by the derived class.

Parameters
streama reference to the stream the model will be added to
Returns
returns true if the model was added successfully, false otherwise

Reimplemented from Node.

Reimplemented in DecisionTreeClusterNode, DecisionTreeThresholdNode, and DecisionTreeTripleFeatureNode.

Definition at line 87 of file DecisionTreeNode.cpp.

UINT DecisionTreeNode::getNodeSize ( ) const

This function returns the nodeSize, this is the number of training samples that reached the node during the training phase.

Returns
returns the nodeSize

Definition at line 147 of file DecisionTreeNode.cpp.

UINT DecisionTreeNode::getNumClasses ( ) const

This function returns the number of classes in the class probabilities Vector.

Returns
returns the number of classes in the class probabilities Vector

Definition at line 151 of file DecisionTreeNode.cpp.

virtual bool DecisionTreeNode::loadParametersFromFile ( std::fstream &  file)
inlineprotectedvirtual

This loads the Decision Tree Node parameters from a file.

Parameters
filea reference to the file the parameters will be loaded from
Returns
returns true if the model was loaded successfully, false otherwise

Reimplemented from Node.

Reimplemented in DecisionTreeClusterNode, DecisionTreeTripleFeatureNode, and DecisionTreeThresholdNode.

Definition at line 217 of file DecisionTreeNode.h.

bool DecisionTreeNode::predict ( const VectorFloat x,
VectorFloat classLikelihoods 
)
virtual

This function recursively predicts if the probability of the input Vector. If this node is a leaf node, then the class likelihoods are equal to the class probabilities at the leaf node. If this node is not a leaf node, then this function will recursively call the predict function on either the left or right children until a leaf node is reached.

NOTE: The threshold, featureIndex and classProbabilities should be set first BEFORE this function is called. The threshold, featureIndex and classProbabilities can be set by training the node through the DecisionTree class.

Parameters
xthe input Vector that will be used for the prediction
classLikelihoodsa reference to a Vector that will store the class probabilities
Returns
returns true if the input is greater than or equal to the nodes threshold, false otherwise

Reimplemented from Node.

Definition at line 22 of file DecisionTreeNode.cpp.

virtual bool DecisionTreeNode::saveParametersToFile ( std::fstream &  file) const
inlineprotectedvirtual

This saves the DecisionTreeNode custom parameters to a file. It will be called automatically by the Node base class if the save function is called.

Parameters
filea reference to the file the parameters will be saved to
Returns
returns true if the model was saved successfully, false otherwise

Reimplemented from Node.

Reimplemented in DecisionTreeClusterNode, DecisionTreeTripleFeatureNode, and DecisionTreeThresholdNode.

Definition at line 188 of file DecisionTreeNode.h.

bool DecisionTreeNode::setClassProbabilities ( const VectorFloat classProbabilities)

This function sets the Decision Tree Node class probabilities.

Parameters
classProbabilitiesthe Vector of class probabilities at this node
Returns
returns true if the node was set classProbabilities, false otherwise

Definition at line 171 of file DecisionTreeNode.cpp.

bool DecisionTreeNode::setLeafNode ( const UINT  nodeSize,
const VectorFloat classProbabilities 
)

This function sets the Decision Tree Node as a leaf node.

Parameters
nodeSizesets the node size, this is the number of training samples at that node
classProbabilitiesthe Vector of class probabilities at this node
Returns
returns true if the node was updated, false otherwise

Definition at line 159 of file DecisionTreeNode.cpp.

bool DecisionTreeNode::setNodeSize ( const UINT  nodeSize)

This function sets the Decision Tree Node nodeSize.

Parameters
nodeSizesets the node size, this is the number of training samples at that node
Returns
returns true if the node size was set, false otherwise

Definition at line 166 of file DecisionTreeNode.cpp.


The documentation for this class was generated from the following files: