| BEST_PARTICLE enum value (defined in ParticleFilter< Particle, VectorFloat >) | ParticleFilter< Particle, VectorFloat > | |
| checkForResample() | ParticleFilter< Particle, VectorFloat > | inlineprotectedvirtual |
| clear() | ParticleClassifierParticleFilter | inlinevirtual |
| computeEstimate() | ParticleFilter< Particle, VectorFloat > | inlineprotectedvirtual |
| cumsum | ParticleFilter< Particle, VectorFloat > | protected |
| errorLog (defined in ParticleFilter< Particle, VectorFloat >) | ParticleFilter< Particle, VectorFloat > | protected |
| estimationLikelihood | ParticleFilter< Particle, VectorFloat > | protected |
| estimationMode | ParticleFilter< Particle, VectorFloat > | protected |
| EstimationModes enum name (defined in ParticleFilter< Particle, VectorFloat >) | ParticleFilter< Particle, VectorFloat > | |
| filter(VectorFloat &data) | ParticleFilter< Particle, VectorFloat > | inlinevirtual |
| gauss(Float x, Float mu, Float sigma) | ParticleFilter< Particle, VectorFloat > | inlineprotected |
| gestureTemplates (defined in ParticleClassifierParticleFilter) | ParticleClassifierParticleFilter | |
| getEstimationLikelihood() const | ParticleFilter< Particle, VectorFloat > | inline |
| getEstimationMode() const | ParticleFilter< Particle, VectorFloat > | inline |
| getInitialized() const | ParticleFilter< Particle, VectorFloat > | inline |
| getInitMode() const | ParticleFilter< Particle, VectorFloat > | inline |
| getNumDeadParticles() const | ParticleFilter< Particle, VectorFloat > | inline |
| getNumParticles() const | ParticleFilter< Particle, VectorFloat > | inline |
| getOldParticles() | ParticleFilter< Particle, VectorFloat > | inline |
| getParticles() | ParticleFilter< Particle, VectorFloat > | inline |
| getStateEstimation() const | ParticleFilter< Particle, VectorFloat > | inline |
| getStateVectorSize() const | ParticleFilter< Particle, VectorFloat > | inline |
| getWeightSum() const | ParticleFilter< Particle, VectorFloat > | inline |
| init(const unsigned int numParticles, const Vector< VectorFloat > &initModel, const VectorFloat &processNoise, const VectorFloat &measurementNoise) | ParticleFilter< Particle, VectorFloat > | inlinevirtual |
| INIT_MODE_GAUSSIAN enum value (defined in ParticleFilter< Particle, VectorFloat >) | ParticleFilter< Particle, VectorFloat > | |
| INIT_MODE_UNIFORM enum value (defined in ParticleFilter< Particle, VectorFloat >) | ParticleFilter< Particle, VectorFloat > | |
| initialized | ParticleFilter< Particle, VectorFloat > | protected |
| initMode | ParticleFilter< Particle, VectorFloat > | protected |
| initModel | ParticleFilter< Particle, VectorFloat > | protected |
| InitModes enum name (defined in ParticleFilter< Particle, VectorFloat >) | ParticleFilter< Particle, VectorFloat > | |
| initParticles(const UINT numParticles) | ParticleFilter< Particle, VectorFloat > | inlinevirtual |
| MEAN enum value (defined in ParticleFilter< Particle, VectorFloat >) | ParticleFilter< Particle, VectorFloat > | |
| measurementNoise | ParticleFilter< Particle, VectorFloat > | protected |
| minimumWeightThreshold | ParticleFilter< Particle, VectorFloat > | protected |
| normalizeWeights() | ParticleFilter< Particle, VectorFloat > | inlineprotectedvirtual |
| normWeights | ParticleFilter< Particle, VectorFloat > | protected |
| numClasses (defined in ParticleClassifierParticleFilter) | ParticleClassifierParticleFilter | |
| numDeadParticles (defined in ParticleFilter< Particle, VectorFloat >) | ParticleFilter< Particle, VectorFloat > | protected |
| numInputDimensions (defined in ParticleClassifierParticleFilter) | ParticleClassifierParticleFilter | |
| numParticles | ParticleFilter< Particle, VectorFloat > | protected |
| numTemplates (defined in ParticleClassifierParticleFilter) | ParticleClassifierParticleFilter | |
| operator()(const unsigned int &i) | ParticleFilter< Particle, VectorFloat > | inline |
| operator()(const unsigned int &i) const | ParticleFilter< Particle, VectorFloat > | inline |
| operator=(const ParticleFilter &rhs) | ParticleFilter< Particle, VectorFloat > | inline |
| operator[](const unsigned int &i) | ParticleFilter< Particle, VectorFloat > | inline |
| operator[](const unsigned int &i) const | ParticleFilter< Particle, VectorFloat > | inline |
| ParticleClassifierParticleFilter() (defined in ParticleClassifierParticleFilter) | ParticleClassifierParticleFilter | inline |
| particleDistributionA | ParticleFilter< Particle, VectorFloat > | protected |
| particleDistributionB | ParticleFilter< Particle, VectorFloat > | protected |
| ParticleFilter() | ParticleFilter< Particle, VectorFloat > | inline |
| ParticleFilter(const ParticleFilter &rhs) | ParticleFilter< Particle, VectorFloat > | inline |
| particles | ParticleFilter< Particle, VectorFloat > | protected |
| postFilterUpdate(VectorFloat &data) | ParticleClassifierParticleFilter | inlinevirtual |
| predict(Particle &p) | ParticleClassifierParticleFilter | inlinevirtual |
| preFilterUpdate(VectorFloat &data) | ParticleClassifierParticleFilter | inlinevirtual |
| processNoise | ParticleFilter< Particle, VectorFloat > | protected |
| rand | ParticleFilter< Particle, VectorFloat > | protected |
| rbf(const Float x, const Float mu, Float sigma, Float weight=1.0) | ParticleFilter< Particle, VectorFloat > | inlineprotected |
| rbf(const VectorFloat &x, const VectorFloat &mu, Float sigma, Float weight=1.0) | ParticleFilter< Particle, VectorFloat > | inlineprotected |
| resample() | ParticleFilter< Particle, VectorFloat > | inlineprotectedvirtual |
| resampleCounter (defined in ParticleClassifierParticleFilter) | ParticleClassifierParticleFilter | |
| resampleThreshold | ParticleFilter< Particle, VectorFloat > | protected |
| reset() (defined in ParticleFilter< Particle, VectorFloat >) | ParticleFilter< Particle, VectorFloat > | inlinevirtual |
| ROBUST_MEAN enum value (defined in ParticleFilter< Particle, VectorFloat >) | ParticleFilter< Particle, VectorFloat > | |
| robustMeanWeightDistance | ParticleFilter< Particle, VectorFloat > | protected |
| setEstimationMode(const unsigned int estimationMode) | ParticleFilter< Particle, VectorFloat > | inline |
| setInitMode(const unsigned int initMode) | ParticleFilter< Particle, VectorFloat > | inline |
| setInitModel(const Vector< VectorFloat > initModel) | ParticleFilter< Particle, VectorFloat > | inline |
| setMeasurementNoise(const VectorFloat &measurementNoise) | ParticleFilter< Particle, VectorFloat > | inline |
| setNormalizeWeights(const bool normWeights) | ParticleFilter< Particle, VectorFloat > | inline |
| setProcessNoise() const | ParticleFilter< Particle, VectorFloat > | inline |
| setProcessNoise(const VectorFloat &processNoise) | ParticleFilter< Particle, VectorFloat > | inline |
| setResampleThreshold(const Float resampleThreshold) | ParticleFilter< Particle, VectorFloat > | inline |
| setVerbose(const bool verbose) | ParticleFilter< Particle, VectorFloat > | inline |
| SQR(const Float x) | ParticleFilter< Particle, VectorFloat > | inlineprotected |
| stateVectorSize | ParticleFilter< Particle, VectorFloat > | protected |
| train(const unsigned int numParticles, const TimeSeriesClassificationData &trainingData, Float sensorNoise, Float transitionSigma, Float phaseSigma, Float velocitySigma) (defined in ParticleClassifierParticleFilter) | ParticleClassifierParticleFilter | inline |
| update(Particle &p, VectorFloat &data) | ParticleClassifierParticleFilter | inlinevirtual |
| verbose | ParticleFilter< Particle, VectorFloat > | protected |
| warningLog (defined in ParticleFilter< Particle, VectorFloat >) | ParticleFilter< Particle, VectorFloat > | protected |
| wDotProduct | ParticleFilter< Particle, VectorFloat > | protected |
| WEIGHTED_MEAN enum value (defined in ParticleFilter< Particle, VectorFloat >) | ParticleFilter< Particle, VectorFloat > | |
| wNorm | ParticleFilter< Particle, VectorFloat > | protected |
| x | ParticleFilter< Particle, VectorFloat > | protected |
| ~ParticleClassifierParticleFilter() (defined in ParticleClassifierParticleFilter) | ParticleClassifierParticleFilter | inlinevirtual |
| ~ParticleFilter() | ParticleFilter< Particle, VectorFloat > | inlinevirtual |