GestureRecognitionToolkit
Version: 0.1.0
The Gesture Recognition Toolkit (GRT) is a cross-platform, open-source, c++ machine learning library for real-time gesture recognition.
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SVD.h
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/*
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GRT MIT License
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Copyright (c) <2012> <Nicholas Gillian, Media Lab, MIT>
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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and associated documentation files (the "Software"), to deal in the Software without restriction,
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including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial
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portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
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LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef GRT_SVD_HEADER
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#define GRT_SVD_HEADER
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#include "GRTCommon.h"
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GRT_BEGIN_NAMESPACE
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#define MAX_NUM_SVD_ITER 75
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class
SVD
{
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public
:
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SVD
(){}
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~
SVD
(){}
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bool
solve(
MatrixFloat
&a);
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MatrixFloat
getU(){
return
u; }
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MatrixFloat
getV(){
return
v; }
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VectorFloat
getW(){
return
w; }
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protected
:
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bool
solveVector(
VectorFloat
&b,
VectorFloat
&x, Float thresh = -1.);
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bool
solve(
MatrixFloat
&b,
MatrixFloat
&x, Float thresh = -1.);
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UINT rank(Float thresh = -1.);
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UINT nullity(Float thresh = -1.);
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MatrixFloat
range(Float thresh = -1.);
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MatrixFloat
nullspace(Float thresh = -1.);
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Float inv_condition();
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bool
decompose();
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bool
reorder();
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Float pythag(
const
Float a,
const
Float b);
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UINT m,n;
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MatrixFloat
u,v;
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VectorFloat
w;
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Float eps, tsh;
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};
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GRT_END_NAMESPACE
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#endif //GRT_SVD_HEADER
SVD
Definition:
SVD.h:30
MatrixFloat
Definition:
MatrixFloat.h:36
VectorFloat
Definition:
VectorFloat.h:33
GRT
Util
SVD.h
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