32 #ifndef GRT_DEADZONE_HEADER
33 #define GRT_DEADZONE_HEADER
35 #include "../CoreModules/PreProcessing.h"
151 Float
filter(
const Float x);
201 #endif //GRT_DEADZONE_HEADER
virtual bool saveModelToFile(std::string filename) const
Float upperLimit
The upper limit of the dead-zone region.
DeadZone & operator=(const DeadZone &rhs)
virtual bool process(const VectorFloat &inputVector)
Float filter(const Float x)
bool setUpperLimit(Float upperLimit)
virtual bool deepCopyFrom(const PreProcessing *preProcessing)
Float lowerLimit
The lower limit of the dead-zone region.
bool setLowerLimit(Float lowerLimit)
DeadZone(Float lowerLimit=-0.1, Float upperLimit=0.1, UINT numDimensions=1)
virtual bool loadModelFromFile(std::string filename)