GestureRecognitionToolkit  Version: 0.2.0
The Gesture Recognition Toolkit (GRT) is a cross-platform, open-source, c++ machine learning library for real-time gesture recognition.
ParticleClassifierParticleFilter Member List

This is the complete list of members for ParticleClassifierParticleFilter, including all inherited members.

BEST_PARTICLE enum value (defined in ParticleFilter< Particle, VectorFloat >)ParticleFilter< Particle, VectorFloat >
checkForResample()ParticleFilter< Particle, VectorFloat >inlineprotectedvirtual
clear()ParticleClassifierParticleFilterinlinevirtual
computeEstimate()ParticleFilter< Particle, VectorFloat >inlineprotectedvirtual
cumsumParticleFilter< Particle, VectorFloat >protected
errorLog (defined in ParticleFilter< Particle, VectorFloat >)ParticleFilter< Particle, VectorFloat >protected
estimationLikelihoodParticleFilter< Particle, VectorFloat >protected
estimationModeParticleFilter< Particle, VectorFloat >protected
EstimationModes enum name (defined in ParticleFilter< Particle, VectorFloat >)ParticleFilter< Particle, VectorFloat >
filter(VectorFloat &data)ParticleFilter< Particle, VectorFloat >inlinevirtual
gauss(Float x, Float mu, Float sigma)ParticleFilter< Particle, VectorFloat >inlineprotected
gestureTemplates (defined in ParticleClassifierParticleFilter)ParticleClassifierParticleFilter
getEstimationLikelihood() constParticleFilter< Particle, VectorFloat >inline
getEstimationMode() constParticleFilter< Particle, VectorFloat >inline
getInitialized() constParticleFilter< Particle, VectorFloat >inline
getInitMode() constParticleFilter< Particle, VectorFloat >inline
getNumDeadParticles() constParticleFilter< Particle, VectorFloat >inline
getNumParticles() constParticleFilter< Particle, VectorFloat >inline
getOldParticles()ParticleFilter< Particle, VectorFloat >inline
getParticles()ParticleFilter< Particle, VectorFloat >inline
getStateEstimation() constParticleFilter< Particle, VectorFloat >inline
getStateVectorSize() constParticleFilter< Particle, VectorFloat >inline
getWeightSum() constParticleFilter< Particle, VectorFloat >inline
init(const unsigned int numParticles, const Vector< VectorFloat > &initModel, const VectorFloat &processNoise, const VectorFloat &measurementNoise)ParticleFilter< Particle, VectorFloat >inlinevirtual
INIT_MODE_GAUSSIAN enum value (defined in ParticleFilter< Particle, VectorFloat >)ParticleFilter< Particle, VectorFloat >
INIT_MODE_UNIFORM enum value (defined in ParticleFilter< Particle, VectorFloat >)ParticleFilter< Particle, VectorFloat >
initializedParticleFilter< Particle, VectorFloat >protected
initModeParticleFilter< Particle, VectorFloat >protected
initModelParticleFilter< Particle, VectorFloat >protected
InitModes enum name (defined in ParticleFilter< Particle, VectorFloat >)ParticleFilter< Particle, VectorFloat >
initParticles(const UINT numParticles)ParticleFilter< Particle, VectorFloat >inlinevirtual
MEAN enum value (defined in ParticleFilter< Particle, VectorFloat >)ParticleFilter< Particle, VectorFloat >
measurementNoiseParticleFilter< Particle, VectorFloat >protected
minimumWeightThresholdParticleFilter< Particle, VectorFloat >protected
normalizeWeights()ParticleFilter< Particle, VectorFloat >inlineprotectedvirtual
normWeightsParticleFilter< Particle, VectorFloat >protected
numClasses (defined in ParticleClassifierParticleFilter)ParticleClassifierParticleFilter
numDeadParticles (defined in ParticleFilter< Particle, VectorFloat >)ParticleFilter< Particle, VectorFloat >protected
numInputDimensions (defined in ParticleClassifierParticleFilter)ParticleClassifierParticleFilter
numParticlesParticleFilter< Particle, VectorFloat >protected
numTemplates (defined in ParticleClassifierParticleFilter)ParticleClassifierParticleFilter
operator()(const unsigned int &i)ParticleFilter< Particle, VectorFloat >inline
operator()(const unsigned int &i) constParticleFilter< Particle, VectorFloat >inline
operator=(const ParticleFilter &rhs)ParticleFilter< Particle, VectorFloat >inline
operator[](const unsigned int &i)ParticleFilter< Particle, VectorFloat >inline
operator[](const unsigned int &i) constParticleFilter< Particle, VectorFloat >inline
ParticleClassifierParticleFilter() (defined in ParticleClassifierParticleFilter)ParticleClassifierParticleFilterinline
particleDistributionAParticleFilter< Particle, VectorFloat >protected
particleDistributionBParticleFilter< Particle, VectorFloat >protected
ParticleFilter()ParticleFilter< Particle, VectorFloat >inline
ParticleFilter(const ParticleFilter &rhs)ParticleFilter< Particle, VectorFloat >inline
particlesParticleFilter< Particle, VectorFloat >protected
postFilterUpdate(VectorFloat &data)ParticleClassifierParticleFilterinlinevirtual
predict(Particle &p)ParticleClassifierParticleFilterinlinevirtual
preFilterUpdate(VectorFloat &data)ParticleClassifierParticleFilterinlinevirtual
processNoiseParticleFilter< Particle, VectorFloat >protected
randParticleFilter< Particle, VectorFloat >protected
rbf(const Float x, const Float mu, Float sigma, Float weight=1.0)ParticleFilter< Particle, VectorFloat >inlineprotected
rbf(const VectorFloat &x, const VectorFloat &mu, Float sigma, Float weight=1.0)ParticleFilter< Particle, VectorFloat >inlineprotected
resample()ParticleFilter< Particle, VectorFloat >inlineprotectedvirtual
resampleCounter (defined in ParticleClassifierParticleFilter)ParticleClassifierParticleFilter
resampleThresholdParticleFilter< Particle, VectorFloat >protected
reset() (defined in ParticleFilter< Particle, VectorFloat >)ParticleFilter< Particle, VectorFloat >inlinevirtual
ROBUST_MEAN enum value (defined in ParticleFilter< Particle, VectorFloat >)ParticleFilter< Particle, VectorFloat >
robustMeanWeightDistanceParticleFilter< Particle, VectorFloat >protected
setEstimationMode(const unsigned int estimationMode)ParticleFilter< Particle, VectorFloat >inline
setInitMode(const unsigned int initMode)ParticleFilter< Particle, VectorFloat >inline
setInitModel(const Vector< VectorFloat > initModel)ParticleFilter< Particle, VectorFloat >inline
setMeasurementNoise(const VectorFloat &measurementNoise)ParticleFilter< Particle, VectorFloat >inline
setNormalizeWeights(const bool normWeights)ParticleFilter< Particle, VectorFloat >inline
setProcessNoise() constParticleFilter< Particle, VectorFloat >inline
setProcessNoise(const VectorFloat &processNoise)ParticleFilter< Particle, VectorFloat >inline
setResampleThreshold(const Float resampleThreshold)ParticleFilter< Particle, VectorFloat >inline
setVerbose(const bool verbose)ParticleFilter< Particle, VectorFloat >inline
SQR(const Float x)ParticleFilter< Particle, VectorFloat >inlineprotected
stateVectorSizeParticleFilter< Particle, VectorFloat >protected
train(const unsigned int numParticles, const TimeSeriesClassificationData &trainingData, Float sensorNoise, Float transitionSigma, Float phaseSigma, Float velocitySigma) (defined in ParticleClassifierParticleFilter)ParticleClassifierParticleFilterinline
update(Particle &p, VectorFloat &data)ParticleClassifierParticleFilterinlinevirtual
verboseParticleFilter< Particle, VectorFloat >protected
warningLog (defined in ParticleFilter< Particle, VectorFloat >)ParticleFilter< Particle, VectorFloat >protected
wDotProductParticleFilter< Particle, VectorFloat >protected
WEIGHTED_MEAN enum value (defined in ParticleFilter< Particle, VectorFloat >)ParticleFilter< Particle, VectorFloat >
wNormParticleFilter< Particle, VectorFloat >protected
xParticleFilter< Particle, VectorFloat >protected
~ParticleClassifierParticleFilter() (defined in ParticleClassifierParticleFilter)ParticleClassifierParticleFilterinlinevirtual
~ParticleFilter()ParticleFilter< Particle, VectorFloat >inlinevirtual